toaq

Beginning of September report

Oh yeah! August is over. This time around, it was less of a month disappearing and more of being so engaged in other things that I forgot what day it was. That’s definitely an upgrade from feeling depressed and tired; though, it only came halfway through the month—perhaps, that’s why I lost track of the day! Anyway, my partner has a mid-low-tier gaming PC now—an Optiplex 9020 SFF with a low-profile 1650 in it—; so, I’ve been back to playing some Deep Rock Galactic since we can play it together (and it’s just so much more fun with friends).

In my last monthly report, I mentioned that I hadn’t had internet in a couple of days, and I’m laughing now because I’ve already forgotten about that mess. Sorry, past me. That two days turned into two weeks. And three technicians over five visits. And threatening to cancel WOW! only to find out that I had (apparently) signed a two-year contract, but we got a lowered rate out of it—well, lower than the rate it was supposed to increase to.

Conlang stuff report

Oh, boy. I went deep into Toaq, Ceqli, Toki Pona, and Toki Pona Enhanced. Oh, and Sapolim, which is doing something similar to what I want to do. I’ve learned both about predicates and arguments as well as how to make a conlang fun and whimsical. It feels like lots of changes are coming to greyfolk language. I think I’ve been saying that for a while, but conlanging has been slow work for me. I really think I’ll end up with a few different versions, but that was really the plan anyway. (Why relex English when I can relex my own conlang, amirite?)

I even played around with some temporary vocabulary (i.e., unofficial vocabulary that I generated only for test sentences) to try out some sentences. I really need to make a small update post or two about those things—this blog has been leaning too far into tabletop RPGs. (Not that I actually care, but this isn’t greyson.tabletopRPG.org after all. I wish I could buy that domain, though!)

I also still need to talk more about Globasa!

RPG stuff report

I recently published a post about moving away from GURPS and diving into the OSR scene, and I’ve been continuing down the path that I set out for myself. Right now, I’m in love with Mörk Borg. As I said before, Mörk Borg is a rules-lite over-the-top black-metal-inspired fantasy OSR-ish tabletop RPG that leans into itself while simultaneously not taking itself too seriously that hasn’t been out for long but already has a great community. I’m not sure I could whittle down my description of it to any less than that. I’ll save more of my praise for a review, but it’s been great, and my group has already been enjoying it. I’ve already created a handful of house rules because I saw a few gaps that I wanted to fill in, and I love to tinker.

Playing something else has also rekindled my interesting in tinkering with GURPS. There’s so much less pressure to tinker with a game that I’m not currently playing. (And I’ve also been revisiting my thoughts on Fate and Savage Worlds.) More and more, I’m starting to think that it’s time to build my own system, especially because I’ve become more and more comfortable with the idea of building my own first system. Looking into the more indie side of tabletop RPG gaming, I’ve seen a lot of creative and original people make some awesome stuff, and it the community is also transparent enough that I’ve seen the humble beginnings of a lot of those same people. Also, there is a lot of support in the community—infectious support. For example, as I was trying to catch up on every zine and adventure and setting and cool system, the creator of The World Broke announced their launch on the Mörk Borg Discord. Now, I’m not really into Into the Odd, but, for $4, how was I not going to support a creator in a community that I already love when the product looks so neat and well-made? I’ll skip a coffee.

Alright, I’ll save the rest of my mania for other blog posts.

Writing stuff report

Almost nothing has happened in this corner again. NaNoWriMo is slowly creeping up on me, and I think I want to continue working on the same story I started last year. Of course, as I was saying above, it would be nice to start working on a tabletop RPG system, but I might just have to temper my own excitement and allow that to be its own project.

End of June report

My best friend gains another year under his belt as do I in a few days time. I’m still dealing with physical therapy for my pelvic floor dysfunction as well as shoulder impingement. It feels like the world is on fire with the continuing protests and another surge of COVID-19. I’ll say it: black lives matter, and everyone should be wearing masks. Politics aside, black lives matter, and everyone should be wearing masks. Personal feelings aside, black lives do matter, and everyone really should be wearing masks. I hope that’s clear. I know the internet allows me to more easily see bad news, but it really does seem like humanity is in short supply of reason and empathy. I’m sure it’s always been that way, but, as I said, it’s just even easier to see on the internet.

Life has felt extra weird and out of my control for the past month—probably even before that, but I’ve really been feeling that way lately. Here’s to hoping for some good things ahead.

Still, I managed to get out quite a few blog posts in a short span of time, even if three of them were about coffee recipes. It makes me happy, and I think that counts for a lot.

Conlang stuff report

My conlang has continued to mostly be on the back burner. I did get some extra bits of inspiration from Toaq and Ceqli. And, when I say “extra bits”, I mean some loglang inspiration that might fundamentally change how a certain part of my conlang works. I’m not turning my current greyfolk language into a loglang, but, like I said, I have some really neat ideas.

Speaking of stealing borrowing ideas for my conlang, Globasa turns 1 on July 26th. I’ll do my best to make a blog post for its birthday, especially because that should mark the worldlang becoming much more stable as it goes into Phase III.

RPG stuff report

My GURPS/Fate Savage Worlds Deadlands mess has continued to go really well, which is nice. I’m planning on adopting even more of the Savage Worlds framework. I don’t think I have the Will to ever leave GURPS behind—I love it too much! But even GURPS likes to sand down its own rough edges to streamline play. Even outside of the post-apocalyptic genre, the Boldly Going Forth chapter of GURPS After the End 2: The New World is great for just that. I’ve already taken it much further by just leaning on Fate‘s aspects for so many things, but I ended up wanting a bit more crunch than what that provides. Savage Worlds, in a lot of ways, seems like a nice middle ground, and I think I can adapt a lot of its ideas to make GURPS better fit the play-style of my group.

Also, another GURPS Kickstarter will be launching soon. If there’s enough money put into the project, we’ll be able to grab 12 PDFs for $3. Not $3 each. I mean $3 for all 12 PDFs—again, assuming that the project reaches a high-enough funding level.

Writing stuff report

Well, I’m supposed to start Camp NaNo tomorrow. It’s gonna happen, but I think I’ll at least be off to a rough start. In April, I got 10,000 words (which was my goal) in only 20 days; so, I’m not too worried about taking some extra warm-up time.