Quick Review of Dungeon Fantasy Monsters 2 from Steve Jackson Games for the DFRPG

Dungeon Fantasy Monsters 2 (Kickstarter) for the DFRPG came out in 2019, which makes me a little late to the party, but the… party better not be late… if they want to defeat this monsters? That wasn’t really that good. But this book is! Take the original Dungeon Fantasy Monsters book, add more classics and more original monsters, include more and better art, and then give adventure seeds to every monster. What do you get? A huge success. That’s what this book is. Yes, the deep beyonder is basically an aboleth and the forgeling is basically an azer, and I absolutely love that. I love the twists and interpretations of classic monsters (be it actually like like a chimera or ‘D&D classic’ like the aboleth), and I love the manaplasm and the fly-dragon. What’s not to love? Every monster in here is usable, and, again, the book just hands you adventure seeds (and I believe there are always multiple per monster) to help you fit them in. Okay, I’m in love with the adventure seeds. As I am the forever GM of my group, the adventure seeds are where it’s at, especially because I like to do a monster-of-the-week kind of deal, so the adventure seeds are crucial in saving me prep time. Or, if we just want to keep going, it’s easy to plop down any one of these monsters.

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