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End of April report

COVID-19 is still here, but my new mechanical keyboard isn’t. What a way to start this report! Truly, I feel so grateful to be safe and healthy, but I have grown ever more frustrated and weary with the world, especially my country and the people within it. Don’t worry. I won’t get too political—well, not yet, at least. However, I… Read More »End of April report

Quick Review of Dungeon Fantasy Companion 2 from Steve Jackson Games for the DFRPG

The Dungeon Fantasy Companion 2 (Kickstarter) for the DFRPG was released not too long ago this year, so I’m finally catching up. It was a ‘Quickstarter’ with no stretch goals, so the turnaround was really quick for this book. I like stretch goals, but it made sense for them to be absent from this book because this book was made… Read More »Quick Review of Dungeon Fantasy Companion 2 from Steve Jackson Games for the DFRPG

Quick Review of Dungeon Fantasy Magic Items 2 from Steve Jackson Games for the DFRPG

Dungeon Fantasy Magic Items 2 (Kickstarter) for the DFRPG came out at the end of 2019, so I’m not too far behind on this review. This review will likely be the shortest because I don’t usually deal my players a lot of magic items like these, but these are really cool and I love anything DFRPG, which is exactly why I backed… Read More »Quick Review of Dungeon Fantasy Magic Items 2 from Steve Jackson Games for the DFRPG

Quick Review of Dungeon Fantasy Monsters 2 from Steve Jackson Games for the DFRPG

Dungeon Fantasy Monsters 2 (Kickstarter) for the DFRPG came out in 2019, which makes me a little late to the party, but the… party better not be late… if they want to defeat this monsters? That wasn’t really that good. But this book is! Take the original Dungeon Fantasy Monsters book, add more classics and more original monsters, include more and better… Read More »Quick Review of Dungeon Fantasy Monsters 2 from Steve Jackson Games for the DFRPG

Quick Review of the Dungeon Fantasy Roleplaying Game (Powered by GURPS), the GM Screen, and the Dungeon Fantasy Companion from Steve Jackson Games

This has been a long time coming. The Dungeon Fantasy Roleplaying Game (Kickstarter) came out way back in 2017, which is already crazy for me to think about. I think I would best describe is as the younger sibling of GURPS that is really into fantasy, which meant it was perfect for me. 5 books, 2 large double-sided maps, cardboard figures,… Read More »Quick Review of the Dungeon Fantasy Roleplaying Game (Powered by GURPS), the GM Screen, and the Dungeon Fantasy Companion from Steve Jackson Games

Thoughts on decapitation in GURPS

To make execution and decapitation fit the rules better, there are [su_tooltip style=”dark” position=”north” content=”This is a link to ‘How would you model Saudi Arabia beheading in GURPS?’ on the GURPS forums”]a couple of worthy suggestions[/su_tooltip]: Kromm says: If “triple damage” is possible on a lucky shot, then in a set-up situation where luck doesn’t come into it, it ought… Read More »Thoughts on decapitation in GURPS

Knowing Your Own Strength with Conditional Injury in GURPS

So that’s what he’s been doing. You caught me fair and square. This month, I’ve spent over a week trying to figure out how to best merge Knowing Your Own Strength (KYOS) with Conditional Injury (CI). The funniest part of the story is that this came from me trying to fit some new decapitation rules into GURPS because I don’t like the… Read More »Knowing Your Own Strength with Conditional Injury in GURPS

It’s a life update!

This is mostly for me, really, but you might learn some fun things too! The weather was warm today! That was nice. I’m slowly recovering from my cervical radiculopathy, I think. I’ve been listening to the My Brother, My Brother, and Me podcast as well as the audiobook for A Memory of Light from The Wheel of Time series. What… Read More »It’s a life update!